You can add to you overall score by making a win/lose/draw prediction for each of the fifteen matches. Predictions can be made up to each scheduled kick-off.
15 x Matches, each correct prediction: +3 points
Players in your Fantasy Rugby Team will score points in each of the following fifteen fixtures:
Saturday, Feb 1: Wales v Italy
Saturday, Feb 1: France v England
Sunday, Feb 2: Ireland v Scortland
Saturday, Feb 8: Ireland v Wales
Saturday, Feb 8: Scotland v England
Sunday, Feb 9: France v Italy
Friday, Feb 21: Wales v France
Saturday, Feb 22: Italy v Scotland
Saturday, Feb 22: England v Ireland
Saturday, Mar 8: Ireland v Italy
Saturday, Mar 8: Scotland v France
Sunday, Mar 9: England v Wales
Saturday, Mar 15: Italy v England
Saturday, Mar 15: Wales v Scotland
Saturday, Mar 15: France v Ireland
Player points will be awarded and deducted per match based on data provided by Opta as follows:
Player featured in starting XV +5
Substitute appearance +2
Try Scored +20
Key assist to a try +10
Sent off (red card) -20
Sin bin (yellow card) -10
Successful tackle +1
Missed tackle -3
Carries crossed gain line +1
Penalty conceded -5
Bad pass -2
Try conversion +4
Penalty conversion +6
Drop goal conversion +6
Missed conversion -2
Missed penalty conversion -3
All points scored by your nominated Star Player will be DOUBLED.
Positive and negative points may, in some instances be applied to more than one player for the same incident.
Opta Scoring Definitions
A pass that has directly resulted in a try by the recipient.
A kick that results directly in a try.
Key Assist to a Try:
An assist is awarded where the player who touches the ball prior to the try scorer increases the opportunity for him to score.
An assist will not be credited to examples such as these: a lineout thrower where the catcher takes the ball and runs directly over the line; a scrum half who puts the ball into the scrum and the number 8 picks up and scores directly from the base of the scrum; a player who makes a simple pass from the breakdown in his own 22 to a player standing still who then runs through the opposition to score a length of the field try; a player whose kick is charged down and then bounces to a team mate who scores; or any opposition player whose error leads directly to a try.
The defender has brought the attacker to the ground and completed the tackle such that the ball carrier is obliged to release the ball or, the defender has forced the attacker to surrender possession or, the defender has forced the attacker over the touch line. More than one player can be awarded a tackle on a single ball carrier if their contribution is judged to have been required to complete the tackle.
Bumped Off- the defender missed the tackle because they have been knocked off by the attacker. Stepped- the defender missed the tackle because the attacker used footwork or evasion to beat them. Outpaced- the defender missed the tackle because they were out-run by the attacker. Positional the defender missed the tackle because they were in the wrong position on the pitch to make the tackle or made an obvious decsion error.
Carries Crossed Gain Line:
Where the ball carrier took the ball across the gain line (the position of the previous set piece or breakdown).
Penalty Conceded: Obstruction- where the player is deliberately blocked, charged or impeded by an opposing player in open play. Handling in Ruck- the player has attempted to put their hands on the ball once the ruck has been formed. High Tackle- the player has attempted a tackle above the line of the shoulders. Wrong Side at Ruck- the player has not entered the ruck through the 'gate'. Wrong Side at Maul- the player has not entered the maul through the 'gate'. Scrum Offence- the player has committed an offence at the scrum. Deliberate Knock On- the defending player has deliberately knocked the ball forward. Collapsing Maul- the player has attempted to pull down the maul. Offside- the player has been deemed to be in an offside position which has had an impact on play. Offside at Kick- the player has been in front of the kicker and made an impact on play without retreating. Lineout Offence- the player has committed an offence at the lineout. Dissent- the player has disputed a decision with the officials. Foul Play- where the player has deemed to have deliberately used a boot to make contact with another player e.g., stamping or tripping. Where the player has taken out a player in the air with or without the ball (mid-air tackle). Where the player has struck an opponent with the fist or arm, including the elbow, shoulder, head or knee (fighting). Where the player has attempted to make a tackle which is deemed dangerous (dangerous throw). Where the player has tackled an opponent at a significant time after they had possession of the ball (late tackle). Own Half- where the penalty is conceded in the defensive half of the pitch. Opp Half- where the penalty is conceded in the opposition's half of the pitch.
Bad Pass: A turnover due to a poor pass. For example, to an opponent, directly into touch, judged to be uncatchable for his teammate, excluding forward passes which are a separate category.